Rolling and Rotating scrolltext (Old School VIII)

I made today a little Monkey X Pro demonstration: Rolling and rotating scrolltext (Old School VIII). Now it works perfectly. Like in Old School VII, the letters fade in and out at the bottom of the circle of letters. I have used my Font 2 PNG program to grab individual characters of a ttf-font toContinue reading “Rolling and Rotating scrolltext (Old School VIII)”

Scrolling of Picture Larger Than Visible Area in Monkey2

I finally today made my first Monkey2 app. I think it was someday in September I finally noticed that Monkey X has evolved into hugely more advanced programming language: Monkey2. As I wrote in previous post I have an unfinished game project in Monkey X Pro. I think think I’ll finish it someday in Monkey2…Continue reading “Scrolling of Picture Larger Than Visible Area in Monkey2”

Bouncing of the ball when it touches the Bat (80s Krakout style)

It’s night when I’m writing this. I came up with a little Monkey X tutorial on how to program the bouncing of the ball, when it touches the bat in the “old school way” — like in the popular C64 game Krakout in the 80s. In the video for the tutorial you can see, that asContinue reading “Bouncing of the ball when it touches the Bat (80s Krakout style)”

Scrolling a Picture Larger Than Visible Area in Monkey X

A little tutorial on scrolling a picture that is larger than the visible area of the screen in Monkey X. In this example we will be using a picture of 1280 x 960 pixels in “native” resolution of 640 x 480 pixels. The source is primarily meant to Android target but works for example to desktopContinue reading “Scrolling a Picture Larger Than Visible Area in Monkey X”

Missile Attack in Monkey X

Again, some nostalgia. In older blog post I presented a shortened version of my old implementation of Amiga’s “Missile Attack”. This night I made the game in Monkey X and the source can be directly compiled to Android target. The game is quite simple one: Just shoot the missiles before they get to the bottom ofContinue reading “Missile Attack in Monkey X”