Shortly about my Amiga gaming history (1987 – 1993)

Soft start for this year, a look back in time… In older blog post I wrote about my computer gaming history on Vic 20 and on Commodore 64, now something about my Amiga times… My first Commodore Amiga was Amiga 500, which I got eventually upgraded with additional disc drive and 2 MB of (real)Continue reading “Shortly about my Amiga gaming history (1987 – 1993)”

Shortly about my computer gaming history (1984 – 1987)

It all started in 1984, when in Finland the prices of home computers were significantly reduced. One could buy a home computer for under 1000 Finnish marks. That’s about 167 euros. My parents bought me a Commodore Vic 20, that costed 999 Finnish marks. I really liked the first (and at the time only) gameContinue reading “Shortly about my computer gaming history (1984 – 1987)”

Missile Attack in Monkey X

Again, some nostalgia. In older blog post I presented a shortened version of my old implementation of Amiga’s “Missile Attack”. This night I made the game in Monkey X and the source can be directly compiled to Android target. The game is quite simple one: Just shoot the missiles before they get to the bottom ofContinue reading “Missile Attack in Monkey X”

Old School V – A Weird Sine Wave Scroller Made in Monkey X

This is getting to be a nightmare, this is the 5th Old School demonstration made in Monkey X. Probably the last in the series. I must have be bitten by a nostalgia bug. In this version the lightning effect affects the font too — see the better quality video with new music: Below is theContinue reading “Old School V – A Weird Sine Wave Scroller Made in Monkey X”

Old School IV – Yet Another Sine Wave Scroller made in Monkey X

Yet another sine wave scroller. Now the wave moves also — just like in the most traditional Amiga demos. 🙂 Below is the video (new version with smoother movement): The angle for sin function is calculated from the x-coordinate again. 360 is divided by the screen width = 640 pixels, the quotient is 0.5625. The screenContinue reading “Old School IV – Yet Another Sine Wave Scroller made in Monkey X”

Old School III – Another sine wave scroller made in Monkey X

Another sine wave scroller made in Monkey X. This one is more traditional.. In the video below the movement is a bit smoother since I used 15Hz update rate and fastened the video by 4x. Below is the source code: Import mojo2 Import brl.databuffer Function Main() New MyApp End Class MyApp Extends App Const FONT_HEIGHT:IntContinue reading “Old School III – Another sine wave scroller made in Monkey X”

Old School II — Sine scroller made in Monkey X

I made today a scrolling version of the Old School Monkey X demo. What’s new in this one is that it has sine wave text scrolling like in the good old Amiga demos in the late 80s. The font.png and font.dat are again made with my Font 2 PNG program. See the video: In theContinue reading “Old School II — Sine scroller made in Monkey X”

“Old School” — a Little Monkey X Demonstration

Soon the year 2015 will be on the pages of history. I made today a little demonstration in Monkey X with Mojo2. The demonstration is called “Old School” — for the good old Amiga days. See the video below: Below is the source code: Import mojo2 Import mojo2.glutil Import brl.databuffer Function Main() New MyApp EndContinue reading ““Old School” — a Little Monkey X Demonstration”