I have started to code my dream game, some kind of 2D Ultima style game. At the moment the visibility blocking routine is working somehow, perhaps it now good enough for me…
When making the game, I noticed that I have to improve and fix my Map Editor a bit. Current version of the Map Editor is 0.13.
What’s new in it, is:
- The world map can be filled with selected tile
- The world map can be viewed as whole and by clicking somewhere of the map in whole, the editing continues from that area
Since I don’t have any certificate to sign the exe at the moment, version 0.13 comes with only source code and other files to be compiled with BlitzMax. Once you have installed BlitzMax ,compiling is easy: Just hit the rocket symbol and you have the exe.
Check the short video of the editor:
I might share a video of the Ultima style game I’m making later…