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Home for some old school code implemented in Monkey X, Cerberus X, Monkey 2 and JavaScript.

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Tag Archives: Map Editor

Map Editor now at version 0.13

I have started to code my dream game, some kind of 2D Ultima style game. At the moment the visibility blocking routine is working somehow, perhaps it now good enough for me… When making the game, I noticed that I have to improve and fix my Map Editor a bit. Current version of the MapContinue reading “Map Editor now at version 0.13”

Posted byMarkus2.1.2020Posted inMiscellaneousTags:Map Editor, Ultima
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