First I would like to tell you, that I have purchased an OV code signing certificate for one year. I found out from a blog, that K Software has at the moment the cheapest OV code signing certificate, $84 for one year. As MicroSoft says in their documents, you must have a certificate, if youContinue reading “On Signing a Windows App”
Category Archives: Miscellaneous
My Thank You for comments and downloads on Music Game Jam 2018
I want thank for all the comments and downloads on Music Game Jam 2018 with Build a Tune Plus. The game consists not only one level, but three levels and an ending. 🙂 All music made by me. The game can be downloaded from the Build a Tune page on itch.io. On the same page there is theContinue reading “My Thank You for comments and downloads on Music Game Jam 2018”
Good Commodore 64 games I’ve previously forgotten and which could be re-made
In my old blog post I discussed my computer gaming history with Vic 20 And Commodore 64. Of course, I forgot some nice games that as re-made could be good games even today. First, I’d like to mention the game I have discussed before: Stix. I’ve even started to make a remake of this game toContinue reading “Good Commodore 64 games I’ve previously forgotten and which could be re-made”
My Contribution to Music Game Jam 2018
I participated in Music Game Jam 2018 on itch.io. My game is quickly made musical memory game. Find match to part of the tune you hear and build a tune… I have used as in-game music my first PC tracker music module, that is in fact unfinished… To the title screen I made strange musicContinue reading “My Contribution to Music Game Jam 2018”
Ending scenario of Advanced Levels of Order the Chaos
I’ve taken Order the Chaos offline. Order the Chaos II is available and I will keep it online, it’s so eye-candy fractal game. 🙂 Below is the video of the long ending scenario of advanced levels of Order the Chaos — enjoy the beauty of Julia set mountains! The ending scenario of Order the ChaosContinue reading “Ending scenario of Advanced Levels of Order the Chaos”
Recently published to Android: Calculus
I published recently initial version 1.0 of a calculus program called Calculus to Android. I have plans to publish PC version too, when the program is developed further. The program differentiates and integrates user given polynomial and simplifies all the fractions. The coefficients can be 4 digits long. I haven’t given a limit to amount of termsContinue reading “Recently published to Android: Calculus”
Memorable Melodies v1.3 available
Memorable Melodies v1.3 is written in Monkey2 programming language. Now it is tested to be working properly on newer Android devices! Remember there is a cheat in the game: Tap at the upper right corner of the screen and all the mistakes are cleared. In the code now MusicState() isn’t tested at all, instead theContinue reading “Memorable Melodies v1.3 available”
Inside the Julia Set – Voxel Fractals
Today it was fractal day for me… As a result two voxel fractal landscape demonstrations with the Monkey2 programming language. The demonstrations are based on an example program that comes with Monkey2. The first experiment is below: I’ve used my Fractals program to generate the 2D fractal and the Monkey2 program renders 3D landscape ofContinue reading “Inside the Julia Set – Voxel Fractals”
My First Android Game Published on Google Play
This game project started in the year 2015. A long time passed I’m doing nothing for the game, but finally its ready and published! The project started with Monkey X, but I finished it with Cerberus X and compiled it to Android. I have not — at least not yet — plans for a freeContinue reading “My First Android Game Published on Google Play”
Starfield cube 2 and other Blitz3D demos
I haven’t done much 3D programming in Blitz3D. You can achieve quite a lot with a small effort with it. Also in Monkey2 programming language is the main functionality of Blitz3D. The idea to program a starfield cube came from an Amiga remix tune, that has speech in it: ”Starfield in a box. OMG it isContinue reading “Starfield cube 2 and other Blitz3D demos”