I have updated Calculus to version 3.3.1. Now the graphs can be zoomed in. The zooming isn’t very useful if one doesn’t have “Make y limits equal to x limits” on, what is now by default turned on. I will try to find time to make the app still better..
Author Archives: Markus
New Year 2019
The year has started quite slowly for me.. Or has it? I’m again a full time student. That really slices quite a lot of hours of my day. At least I try to find time for my Android app Calculus. Some other projects are also in my mind. Last summer I started coding a “spaceContinue reading “New Year 2019”
Merry Christmas!
It is time to wish everybody Merry Christmas! The little intro above is coded in Cerberus X.
Calculus v3.2.0 to Android
I’ve been on fever for several days now, when I’m writing this. Nevertheless, now Calculus is at version 3.2.0 beta. Finally saving to Pictures folder work properly — also in later (>=6) Android versions. One new feature is also possibility to make y limits equal to x limits With this button one can get resultsContinue reading “Calculus v3.2.0 to Android”
Three tunes that were left out from Memorable Melodies
When I made the short old school synth tunes for Memorable Melodies, I made them all in one night. There are three tunes I left out from the game. I guess these were just experimental tunes to set me in the “composing” mood. I made today a YouTube video from those three tunes: Try theContinue reading “Three tunes that were left out from Memorable Melodies”
On Easy Math Challenge development
I’d like to tell, why and what kind of bugs there were in my Android game Easy Math Challenge in its early versions. The smallest bug was that there was “difficulty level 0”. If the user tapped somewhere else than the difficulty level buttons, the game gave “puzzles” like “3 = 3”. Well, those “puzzles” were alwaysContinue reading “On Easy Math Challenge development”
How to get timestamp in Monkey 2 with libc and in C
This morning I got implemented a little code, that can be used to get timestamp based on ANSI C code using Monkey 2 programming language’s libc. Let’s take first look at the Monkey 2 code: Namespace myapp #Import “<std>” #Import “<libc>” Using std.. Using libc.. Function Main() Local seconds:time_t Local p:tm_t Ptr Local date:String libc.time(VarptrContinue reading “How to get timestamp in Monkey 2 with libc and in C”
How I made it on Music Game Jam 2018
My contribution to Music Game Jam 2018 was very quickly made. There was 2 weeks time and later some more time was given, but I made my game practically in two days. My ranking on the jam was 78th / 99. The Plus-version was made even in shorter time. Below is a video from Build a TuneContinue reading “How I made it on Music Game Jam 2018”
On Signing a Windows App
First I would like to tell you, that I have purchased an OV code signing certificate for one year. I found out from a blog, that K Software has at the moment the cheapest OV code signing certificate, $84 for one year. As MicroSoft says in their documents, you must have a certificate, if youContinue reading “On Signing a Windows App”
My Thank You for comments and downloads on Music Game Jam 2018
I want thank for all the comments and downloads on Music Game Jam 2018 with Build a Tune Plus. The game consists not only one level, but three levels and an ending. 🙂 All music made by me. The game can be downloaded from the Build a Tune page on itch.io. On the same page there is theContinue reading “My Thank You for comments and downloads on Music Game Jam 2018”