Ah, this takes me way back in time… Just wanted to test the speed of C64’s basic with a simple program of controlling a worm. The video:
It was 1987 when I last coded with Commodore 64. ..and I admit it: I never learned 6502 / 6510 assembly well.. On Amiga I have done 680×0 assembly coding a lot, though…
Let’s see a picture of the source code:
1024 is the starting address of C64’s screen memory and 56320 is the address of joystick port 2.