I haven’t done much 3D programming in Blitz3D. You can achieve quite a lot with a small effort with it. Also in Monkey2 programming language is the main functionality of Blitz3D. The idea to program a starfield cube came from an Amiga remix tune, that has speech in it: ”Starfield in a box. OMG it is rotating!” Back in the time it was hard to program things like that in assembly on Amiga. Nowadays even I can put a code together, that does the job in Blitz3D.
Starfield cube 2:
Making the starfield cube 2 program made me to create also the following video as a result of inspiration with Blitz3D:
The tiger in the cube (in some parts of the video) is from a photo of my trip to Zoo of Helsinki (Korkeasaaren eläintarha). The tiger seemed to be a bit stressed while people were watching it. Though, I remember someone saying it’s smart, because it uses the same always the same paths, when walking.